Game:

Added new Armor Tier zone Sentex II - Hesian Cave.

Added new type of farming Tier Sentex II with custom script which spawns waves of enemy creatures.

Added custom colors to text of some of zones.

Added quest in Land of Fel for key for Hesian Cave.

Added new Sentex II Armor set for Melee and Caster classes.

Added ranged attack power to mostly melee armor sets.

Added ranged attack power to mostly bows.

Added starting Libram/Relic/Idol/Totem/Gun/Wand/Throw

Added damage to Gun/Throw so now you can use those to shoot.

Added starting Cape/Tabard/Shirt.

Added 1 more boss in T8 Armor.

Added all flight paths, and made them instant.

Added some missing ores to Minning Shop.

Added new zone for farming medium strong Libram/Relic/Idol/Totem/Gun/Wand/Bow 

Tol Barad zone!

 

Made Playtime Emerald Acc-Bound

Made Crafting x3.

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Fixed alot of major/minor bugs.

Fixed offset quest requirement.

Fixed login announce (.chat -> .c) problem.

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Reworked Display look on Phoenix Hunters

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Class:

 

Warrior:

Bladestorm amplitude from 500->400 [it do more dmg] also increased max target 7 [Was 4].

Improved Whirlwind talent Increases the damage of your Whirlwind ability by 28% [Was 20%] also rage req. to 200 [was 250], increased max target to 8 [4] remuved stance req.

Last Stand temporarily grants you 40% [was 30%] of your maximum health for 20 seconds.

 

DK:

Subversion talent increases the critical strike chance of Blood Strike, Scourge Strike, Heart Strike and Obliterate by 15% [Was 9%]

Dark Conviction talent increases your chance to critically hit with weapons, spells and abilities by 7% [Was 5%].

Bloody Strikes talent increases the damage of Blood Strike by 18% [Was 15%] and Heart Strike by 50% [Was 45%], and increases the damage of Blood Boil by 60% [Was 30%].

Improved Death Strike talent increases the damage of your Death Strike by 50% [Was 30%], increases its critical strike chance by 8% [Was 5%], and increases the healing granted by 60% [Was 50%].

 

Rogue:

Improved Eviscerate talent increases the damage done by your Eviscerate ability by 40%[Was 20%].

Blood Spatter talent increases the damage caused by your Garrote and Rupture abilities by 40%[Was 20%].

Vigor talent increases your maximum Energy by 40[Was 20%].

Vile Poisons talent increases the damage dealt by your poisons and Envenom ability by 90% [Was 72%]

Quick Recovery talent all healing effects on you are increased by 1% [Was 0%].  In addition, your finishing moves refund 20%[Was 0%] of their Energy cost when they fail to hit.

Envenom increased slighty dmg.

Blade Flurry increases your attack speed by 25% [Was 20%].

Killing Spree increased duration to 3sec [Was 2sec] increased amplitude to 0.25 [Was 0.5].

Shadowstep the damage of your next ability is increased by 30% [Was 20%].

 

Paladin:

Crusader Strike Hits 4[Was 1] targets in combat range.